With Dark Age of Camelot patch 1.103, spellcrafted items now have a calculated bonus level. This causes problems for battleground templates, because previously crafted items now have a bonus level of up to 43 or so, above the Molvik cap of 39.

I’ve created a small script that will allow you to input an item’s SC configuration to make sure the bonus level isn’t too high.

Click here to open it.

Formulas are taken from a gearbunny forum post here. As the post suggests, some of the formulas are still not precise. Specifically as it relates to this script, probably the hit points/hits cap formula are slightly off. So apologies if there’s any discrepancies between the report here and your actual SC’ed armor.


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